Projects & Portfolio
For over two decades, I have been designing, building, and leading innovative projects that bridge technology, education, healthcare, and immersive experiences. This portfolio highlights a selection of XR, AI, 360° media, virtual tours, educational applications, and research initiatives that demonstrate my passion for creating technology that improves learning and human connection.
Created by Tess McKinney
Projects designed, built, and led independently.

XR Survive
An educational XR project showcasing immersive healthcare technology in action. The video demonstrates how extended reality can transform clinical training and patient care through hands-on, immersive scenarios.

Skeleton Immersive Video on iWall

Nebraska Medicine Bio-Containment Unit 360 Tour
Created an immersive 360° virtual tour of the internationally recognized Nebraska Biocontainment Unit (NBU) at the University of Nebraska Medical Center and Nebraska Medicine, allowing healthcare professionals, emergency responders, educators, and the public to safely explore one of the nation's premier high-level isolation facilities from anywhere. The experience features interactive hotspots, educational multimedia, and guided navigation through patient care rooms, decontamination areas, and critical infrastructure to support healthcare training, emergency preparedness, and public outreach.

UNMC College of Nursing 360 Tour
An interactive 360° virtual tour portfolio featuring locations across Nebraska. Each tour offers an immersive, self-guided experience optimized for desktop, mobile, and VR headsets.

Saloon Showdown
An interactive educational experience demonstrating blood flow concepts through immersive visualization. Learners explore the circulatory system in a dynamic, hands-on environment that makes complex anatomy intuitive and memorable.

Region VI Perils & Pearls
A healthcare education video platform sharing real-world clinical insights, lessons learned, and best practices. The series bridges experiential learning with practical healthcare education for students and professionals across the region. I designed the graphics and video/audio editing.

UNMC CON Simulation Tour
A supplementary collection of immersive virtual environments and educational experiences. These tours expand access to locations and concepts through interactive 360° media.

XRRX Network
An XR resource and networking platform focused on immersive technologies in healthcare and education. It connects professionals, curates tools, and accelerates the adoption of extended reality across the industry.

Hospital Escape Room Game-NCLEX Questions

NE VR Tours
Virtual tourism and immersive educational experiences using 360° technology. The platform transports viewers to real-world locations for exploration, training, and storytelling across devices and headsets.
Co-Created by Tess McKinney
Collaborative projects developed with partners and teams.

UNMC Global Center for Health Security XR Education Project
UNMC Global Center for Health Security – XR Sterile Processing Education

Nurse's Escape
An award-winning immersive VR escape room designed to teach nursing concepts through interactive gameplay. Learners solve clinical puzzles under pressure, building both knowledge and confidence in a risk-free environment.

Rollover Ranch
A VR educational game designed to teach agricultural and rollover safety through immersive learning. Players practice critical decision-making in realistic tractor scenarios that would be dangerous to recreate in real life.

Nurse's Escape: Heart of the Problem
A VR nursing simulation focused on clinical decision-making and cardiac patient care. Built for Meta Quest, it guides learners through realistic patient assessment and intervention scenarios.

UTHSA College of Dentistry VR Application co created with Kaleidoscope XR
Co-created an immersive virtual reality application with Kaleidoscope XR for the UT Health San Antonio College of Dentistry to enhance dental education through interactive, hands-on simulation. The application provides students with realistic clinical learning experiences in a safe, repeatable virtual environment, helping build confidence and procedural skills before treating patients.

EARWAX Extraction VR
The UNL Audiology Earwax Removal VR Application, co-created with the University of Nebraska–Lincoln Department of Audiology, is an immersive haptic training simulation that teaches learners how to safely remove cerumen (earwax) from the ear canal using realistic virtual instruments. By combining virtual reality with force-feedback technology, the application allows students and clinicians to practice precision, depth perception, and delicate hand movements in a risk-free environment before performing the procedure on patients.
IV/Blood Draw VR
Co-created project with UNO Peter Kiewit Students to simulate IV Insertions and blood draws to help users practice these simulations.